by Matthew Jones | Feb 25, 2020 | 3D Animation, 3D Modeling, Blender
What is Retopology? Simply put, retopology is essentially the process of taking a 3D model with a high poly count and reducing the number of polygons to the smallest number possible to still retain the original shape. If that sounds confusing, don’t worry,...
by Matthew Jones | Feb 18, 2020 | 3D Modeling, Blender
Improve Topology Here are some fun tips to improve topology on your modeling projects. If you’ve done any high resolution sculpting, or imported some very dense 3D scans, you’ll definitely want to do something with all those vertices. Here are a few tips...
by Matthew Jones | Feb 11, 2020 | 3D Modeling, Blender
Modeling With Curves In Blender Harness the power of modeling with curves in Blender and take your skills to the next level. In this video, we’re going to tackle: Differences between curves and meshesAdvantages of curves over meshesHandle typesExtruding...
by Matthew Jones | Feb 4, 2020 | 3D Modeling, Blender
Intro to Mesh Modeling in Blender Learn mesh modeling in blender: Multiple ways to add meshes to your sceneSwitch between Object mode and Edit modeScale objectsTransform objectsRotate objectsEdit meshes directly, creating your own custom shapesKeyboard shortcuts to...
by Matthew Jones | Jan 28, 2020 | 3D Animation, 3D Modeling, Blender
Layout Control in Blender 2.8 Let’s take a look at some concepts that will help you gain a better understanding of layout control in Blender 2.8. In this video, we’ll cover: Every single window type in detail Creating and deleting custom tabs Creating...
by Matthew Jones | Jan 19, 2020 | Blender, General Computing
Blender 2.8 Overview This is a high-level overview of Blender 2.8. In this video, we take a look at: Information provided on the Splash ScreenNavigating the 3D viewWhat the 3D cursor is and how to use itCreating, editing, and manipulating objectsThe Collections system...