by Matthew Jones | Aug 26, 2019 | 3D Animation, Blender, Compositing
The Problem I’ve got a procedural texture that I’m happy with. It’s been fine for still renders. But when I animate the object, the texture slides around. I figured the obvious solution would be to bake down the procedural texture into a regular UV...
by Matthew Jones | May 7, 2019 | 3D Animation, 3D Modeling, Blender, Compositing
Last week I ran into some problems with a project at work that required me to have just basic knowledge of rigging. After burning over an hour watching and rewatching tutorials, and, because I was under a tight deadline, I got frustrated and eventually just edited the...
by Matthew Jones | Apr 7, 2019 | 3D Animation, 3D Modeling, Compositing, Video Editing, Video Portfolio
This is a VFX shot and edit sequence created for a short video in late March 2019. We couldn’t find the ideal location (an open field surrounding a lone tree) for this shot, and I needed too many specifics to match any stock footage. Short on time, I turned to Blender...
by Matthew Jones | Feb 12, 2019 | Compositing, Linux, Motion Graphics, Video Editing
Default Experience If you’re like me, you’ve been on a quest to find the best video editing software that you can run on your Ubuntu Linux PC build. If you’ve been in the video world for any amount of time, you’ll probably know that Resolve 15...
by Matthew Jones | Oct 24, 2018 | 3D Animation, 3D Modeling, Compositing, Motion Graphics
With the highly anticipated release of Blender 2.8, there is one big question hanging in the air. What’s going to happen to the years and years worth of add-on development work put into versions 2.79 and earlier? The introduction of 2.8 is already groundbreaking...
by Matthew Jones | Oct 10, 2018 | 3D Modeling, Compositing, Photo Editing, Photogrammetry
I’m glad you asked! If you spend much time in the world of 3D modeling and animation, it won’t take you long before you come across this term. Photogrammetry is essentially the process of taking a bunch of photos of an object, and generating a 3D model of...