[VIDEO] Procedural Texture Mapping
The Problem I’ve got a procedural texture that I’m happy with. It’s been fine for still renders. But when I animate the object, the texture slides around. I figured the obvious solution would be to bake down the procedural texture into a regular UV image map(s) like diffuse, specular, AO, roughness, etc. But when I […]
[VIDEO] “Never Forgotten” Series Teaser 2019
Still working on a handful of shots right now, but here’s what I have so far. I learned a TON of new stuff with this project and had a blast!
VFX Workflow: Start to Finish
Last week I ran into some problems with a project at work that required me to have just basic knowledge of rigging. After burning over an hour watching and rewatching tutorials, and, because I was under a tight deadline, I got frustrated and eventually just edited the mesh directly to get a basic pose. Beginnings […]