Matt Jones | Multimedia Specialist

Tag: cycles

  • [VIDEO] Procedural Texture Mapping

    [VIDEO] Procedural Texture Mapping

    The Problem I’ve got a procedural texture that I’m happy with. It’s been fine for still renders. But when I animate the object, the texture slides around. I figured the obvious solution would be to bake down the procedural texture into a regular UV image map(s) like diffuse, specular, AO, roughness, etc. But when I…