by Matthew Jones | Aug 19, 2019 | 3D Animation, Blender, Motion Graphics
Still working on a handful of shots right now, but here’s what I have so far. I learned a TON of new stuff with this project and had a blast!
by Matthew Jones | Aug 13, 2019 | 3D Animation, Blender, Motion Graphics
Update on the “Never Forgotten” series animation! I’ve since shifted from the desert sands and dunes into a more abstract ‘title sequence’ type vibe. For this section, I’m using particle systems and smoke simulations 100 percent of...
by Matthew Jones | Jul 30, 2019 | 3D Animation, 3D Modeling, Blender
Getting Started A few weeks back, I tried my hand at creating desert dunes out of a plane. As part of that same project, this week I’m using the cell fracture addon to destroy some statues. I started off with a couple of characters created in MakeHuman. A couple...
by Matthew Jones | Jul 13, 2019 | 3D Animation, 3D Modeling, Blender
Shoutout to @loranozor for requesting this walkthrough! I don’t do a blender smoke simulation every day, but one of the biggest takeaways that I got from learning my way through this project was the difference between the resolution divisions of the smoke domain...