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[VIDEO] “Never Forgotten” Series Teaser 2019

[VIDEO] “Never Forgotten” Series Teaser 2019

by Matt | Aug 19, 2019 | 3D Animation, Blender, Motion Graphics

Still working on a handful of shots right now, but here’s what I have so far. I learned a TON of new stuff with this project and had a blast!
Particle Systems And Rigid Bodies

Particle Systems And Rigid Bodies

by Matt | Aug 13, 2019 | 3D Animation, Blender, Motion Graphics

Update on the “Never Forgotten” series animation! I’ve since shifted from the desert sands and dunes into a more abstract ‘title sequence’ type vibe. For this section, I’m using particle systems and smoke simulations 100 percent of...
Using the Cell Fracture Addon to Destroy Statues

Using the Cell Fracture Addon to Destroy Statues

by Matt | Jul 30, 2019 | 3D Animation, 3D Modeling, Blender

Getting Started A few weeks back, I tried my hand at creating desert dunes out of a plane. As part of that same project, this week I’m using the cell fracture addon to destroy some statues. I started off with a couple of characters created in MakeHuman. A couple...
Blender Smoke Simulation: Creating Windblown Dunes

Blender Smoke Simulation: Creating Windblown Dunes

by Matt | Jul 13, 2019 | 3D Animation, 3D Modeling, Blender

Shoutout to @loranozor for requesting this walkthrough! I don’t do a blender smoke simulation every day, but one of the biggest takeaways that I got from learning my way through this project was the difference between the resolution divisions of the smoke domain...

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