Matt Jones | Multimedia Specialist

Tag: blender 3d

  • Retopology Series: Part 1

    Retopology Series: Part 1

    What is Retopology? Simply put, retopology is essentially the process of taking a 3D model with a high poly count and reducing the number of polygons to the smallest number possible to still retain the original shape. If that sounds confusing, don’t worry, retopology is basically the process of simplifying. I’ve included an article that…

  • Using the Cell Fracture Addon to Destroy Statues

    Using the Cell Fracture Addon to Destroy Statues

    Getting Started A few weeks back, I tried my hand at creating desert dunes out of a plane. As part of that same project, this week I’m using the cell fracture addon to destroy some statues. I started off with a couple of characters created in MakeHuman. A couple people on blender.chat mentioned that MakeHuman…

  • Swap Memory: It’s Like Downloading More RAM

    Swap Memory: It’s Like Downloading More RAM

    How Do I Download More RAM? It’s kinda like changing the blinker fluid in your car. You can’t. You shouldn’t. I mean… stuff like that doesn’t exist. But, if you’re finding yourself in a situation where you are running shy on your current installed amount of RAM, is there anything you can do without hitting…