by Matthew Jones | Aug 19, 2019 | 3D Animation, Blender, Motion Graphics
Still working on a handful of shots right now, but here’s what I have so far. I learned a TON of new stuff with this project and had a blast!
by Matthew Jones | Aug 13, 2019 | 3D Animation, Blender, Motion Graphics
Update on the “Never Forgotten” series animation! I’ve since shifted from the desert sands and dunes into a more abstract ‘title sequence’ type vibe. For this section, I’m using particle systems and smoke simulations 100 percent of...
by Matthew Jones | Apr 9, 2019 | 3D Animation, 3D Modeling, Graphic Design, Linux, Motion Graphics
UPDATE: Mantaflow was pushed to Blender’s master branch on December 16, 2019. Now you don’t have to do all this stuff. It’s already in Blender by default! Hooray! Today Mantaflow landed in Blender's master branch! #fluids #b3d #simulation...
by Matthew Jones | Feb 12, 2019 | Compositing, Linux, Motion Graphics, Video Editing
Default Experience If you’re like me, you’ve been on a quest to find the best video editing software that you can run on your Ubuntu Linux PC build. If you’ve been in the video world for any amount of time, you’ll probably know that Resolve 15...
by Matthew Jones | Oct 24, 2018 | 3D Animation, 3D Modeling, Compositing, Motion Graphics
With the highly anticipated release of Blender 2.8, there is one big question hanging in the air. What’s going to happen to the years and years worth of add-on development work put into versions 2.79 and earlier? The introduction of 2.8 is already groundbreaking...
by Matthew Jones | Oct 7, 2018 | 3D Animation, 3D Modeling, Compositing, General Computing, Motion Graphics, Photo Editing, Video Editing
If you’re like me, you’ve probably second-guessed how much you’ve shelled out to companies like Microsoft, Apple, Adobe, and others. It costs a great deal to be on the cutting edge of technology, and some software can set you back literally thousands...