Matt Jones
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Particle Systems And Rigid Bodies

Particle Systems And Rigid Bodies

by Matt | Aug 13, 2019 | 3D Animation, Blender, Motion Graphics

Update on the “Never Forgotten” series animation! I’ve since shifted from the desert sands and dunes into a more abstract ‘title sequence’ type vibe. For this section, I’m using particle systems and smoke simulations 100 percent of...
Blender Smoke Simulation: Creating Windblown Dunes

Blender Smoke Simulation: Creating Windblown Dunes

by Matt | Jul 13, 2019 | 3D Animation, 3D Modeling, Blender

Shoutout to @loranozor for requesting this walkthrough! I don’t do a blender smoke simulation every day, but one of the biggest takeaways that I got from learning my way through this project was the difference between the resolution divisions of the smoke domain...

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