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Retopology Series: Part 1
What is Retopology? Simply put, retopology is essentially the process of taking a 3D model with a high poly count and reducing the number of polygons to the smallest number possible to still retain the original shape. If that sounds confusing, don’t worry, retopology is basically the process of simplifying. I’ve included an article that…
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5 Ways to Improve Topology
Improve Topology Here are some fun tips to improve topology on your modeling projects. If you’ve done any high resolution sculpting, or imported some very dense 3D scans, you’ll definitely want to do something with all those vertices. Here are a few tips and tools to help you massively reduce the amount of verts in…