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Learning How to 3D Print
The Research Last weekend, I started doing research on 3D printers. It's crazy to think that 3D printing has already been around for 10+ years! So, like with anything in the tech world, the longer it's available, the better the technology gets and the lower the price...
A Trip To The Dream Factory
Today was an incredible day. Over the last several weeks, I have been in touch with with a gentleman who owns a company that rents, sells, services, and deals with arcade machines, slot machines, ATMs, coin pushers, pinball machines and more. It's a very cool business...
Arcade Parts Arrived
Today was a good day! The parts arrived for the arcade cabinet build. I got a Raspberry Pi 4 kit with case, pre-programmed SD card, HDMI to micro cable, power, and a DIY arcade kit that included several different colored buttons, joysticks and parts. Woo! Step 1: Take...
Arcade Side Quest: Space Fighter
Last weekend, I realized I was spending a lot of time focusing on the artwork and visual design of the game. It had been a while (months) since I'd coded anything and even longer since I'd coded a game in Godot. So in an effort to knock the dust off, I decided to...
Blocking Out Willow’s Run/Skate Animation Cycle
I have to admit, starting the animation cycle was pretty intimidating. Especially when I'm staring at a nearly finalized version of the main character. Luckily, I came across a tutorial that got me an EXCELLENT head start on creating the run/skate cycle. I ended up...
Starting Pixel Art Character Design
Yesterday I began work on the first (of many) pixel art character designs that will be featured in the upcoming Light Quest arcade game. After some initial research, I found several pixel artists that recommended starting with a silhouette when designing a character....
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