• Arcade Parts Arrived

    Arcade Parts Arrived

    Today was a good day! The parts arrived for the arcade cabinet build. I got a Raspberry Pi 4 kit with case, pre-programmed SD card, HDMI to micro cable, power, and a DIY arcade kit that included several different colored buttons, joysticks and parts. Woo! Step 1: Take everything out of the box(s) There was […]

  • Arcade Side Quest: Space Fighter

    Arcade Side Quest: Space Fighter

    Last weekend, I realized I was spending a lot of time focusing on the artwork and visual design of the game. It had been a while (months) since I’d coded anything and even longer since I’d coded a game in Godot. So in an effort to knock the dust off, I decided to enter a […]

  • Blocking Out Willow’s Run/Skate Animation Cycle

    Blocking Out Willow’s Run/Skate Animation Cycle

    I have to admit, starting the animation cycle was pretty intimidating. Especially when I’m staring at a nearly finalized version of the main character. Luckily, I came across a tutorial that got me an EXCELLENT head start on creating the run/skate cycle. I ended up just creating a new project file to begin the animation […]

  • Starting Pixel Art Character Design

    Starting Pixel Art Character Design

    Yesterday I began work on the first (of many) pixel art character designs that will be featured in the upcoming Light Quest arcade game. After some initial research, I found several pixel artists that recommended starting with a silhouette when designing a character. This achieves several things. First, it helps you create an iconic character […]

  • Learning to “Pixelize” Anything and Everything

    Learning to “Pixelize” Anything and Everything

    Yesterday I managed to compile Aseprite for my Linux laptop so I could officially get started with the game. I’m going to tackle pixel art graphics first because it will help define the look of the game, the style of the artwork, and color palette. Once all (or most) of the pixel art graphics are […]

  • Building Aseprite

    Building Aseprite

    After watching several videos on the topic of pixel art, researching some of the artists in the top of my search results, I decided to make the leap and change up my graphics creation strategy. For me, personally, it took quite a bit of time to figure out how to compile the software from scratch […]

  • Light Quest Update 1

    Light Quest Update 1

    This will be the first of hopefully many updates throughout this year on “Light Quest”. Light Quest will be a monster project that will consist of a full length feature film as well as a custom arcade cabinet designed and developed from scratch to be featured in the film. A few weeks ago, my parents […]

  • Beginning My Private Pilot Journey

    Beginning My Private Pilot Journey

    It Begins… Going After my Private Pilot Certificate If you’ve been following my blog for some amount of time, you may recall a few aviation and private pilot related posts. Well, my lovely wife booked a discovery flight for my birthday. Every single time I had a discovery flight on the books, something always managed […]

  • Samson


    Intro The goal of this project was to create a video highlighting the story of Samson in the Bible. The idea was to take elements of the story and film visual representations of each element. Before the project officially began, the first step for the team was to simply go back and re-read the story […]