by Matthew Jones | Jan 28, 2020 | 3D Animation, 3D Modeling, Blender
Layout Control in Blender 2.8 Let’s take a look at some concepts that will help you gain a better understanding of layout control in Blender 2.8. In this video, we’ll cover: Every single window type in detail Creating and deleting custom tabs Creating...
by Matthew Jones | Oct 18, 2019 | 3D Modeling, Web Design
Prologue I will say, this project was born out of a strange, confusing, and quite frankly stressful time. My job description was very much up in the air, and and there was even uncertainty around this entire project. Unfortunately, this project never saw the light of...
by Matthew Jones | Sep 5, 2019 | 3D Animation, 3D Modeling, Blender
Well… I guess it’s time. I’ve been working on this animation for longer than I care to admit, but I’m definitely ready to release this thing into the wild, take my lessons and move on. And when I say ‘lessons’… I mean LOTS of...
by Matthew Jones | Aug 6, 2019 | 1 hour sculpt, 3D Modeling, Blender
Here’s the amazing thing… just the difference between day 1 and day 2, I feel like I’m already improving. I think it’s because I had a reference. This is a reference image I found on the internet. I don’t own this. I feel like I got...
by Matthew Jones | Aug 5, 2019 | 1 hour sculpt, 3D Modeling, Blender
In preparation for my first ever animated short film, I’m gonna need some characters. Which means I’m gonna need to create some. Which means I need to get better at sculpting. That means sculpting bootcamp. This is just a personal sculpting bootcamp...
by Matthew Jones | Jul 30, 2019 | 3D Animation, 3D Modeling, Blender
Getting Started A few weeks back, I tried my hand at creating desert dunes out of a plane. As part of that same project, this week I’m using the cell fracture addon to destroy some statues. I started off with a couple of characters created in MakeHuman. A couple...