Blender 2.8 Overview
This is a high-level overview of Blender 2.8. In this video, we take a look at:
- Information provided on the Splash Screen
- Navigating the 3D view
- What the 3D cursor is and how to use it
- Creating, editing, and manipulating objects
- The Collections system and how you can use it to organize your scene
- Restrict object visibility using Collections
- Perspective vs orthographic views, what they are and how to switch between them
- Hotkeys for changing your view quickly
- How to add materials to objects
- Detailed exploration of each of the panels in the ‘layout’ view
If you haven’t already, you can download the latest copy of Blender from blender.org. Please note: At the time of the this recording, Blender was in the alpha testing stages of version 2.80. However, by this time, most of the visual and back-end changes in the transition from version 2.79 had already been made. Versions 2.81 and later may have slightly different icons or menu placements, but if you’re watching this video and are brand new to Blender, those changes shouldn’t effect you that much.
If you have any problems, or would like to see and updated video, feel free to drop a comment below! All feedback is much appreciated.