Make It Yours (2019)

Baptism: Mobile UI/UX Proof of Concept

Prologue I will say, this project was born out of a strange, confusing, and quite frankly stressful time. My job description was very much up in the air, and and there was even uncertainty around this entire proejct. Unfortunately, this project never saw the light of day, but I have been searching hard drives all […]

Light Quest Arcade Game

Blocking Out Willow’s Run/Skate Animation Cycle by Matt | Apr 1, 2021 | Game Design, Light Quest Blocking Out The Initial Run/Skate Cycle I have to admit, starting the animation cycle was pretty intimidating. Especially when I’m staring at a nearly finalized version of the main character. Luckily, I came across a tutorial that got […]

Samson (3D animation)

The goal of this project was to create a video highlighting the story of Samson in the Bible. The idea was to take elements of the story and film visual representations of each element. Before the project officially began, the first step for the team was to simply go back and re-read the story of Samson starting in Judges Chapter 13. After the refresher, the main symbols we ended up choosing were a lion (Judges 14:6), a honeybee (Judges 14:8) just one fox… not three hundred (Judges 15:3-5), dry grain going up in flames (Judges 15:5), a donkey’s jawbone (Judges 15:15), a knife cutting off locks of hair (Judges 16:19) and destroyed pillars and a pile of rubble (Judges 16:29-30).

Desire: A Macro Narrative

Camera: RED Scarlet W Lens: 70-200mm with 4x diopter Collaborative project with Tim Searfoss The challenge and inspiration with this project was to find a way to create a narrative story without leaning on the crutch of dialogue and without the use of a “normal” wide-angle lens. Everything in this video project was all shot […]

God Is (video)

This week I managed to finish up a project that took the better part of a month to go through the concept, design, testing, and final delivery. This project was created for Grace Family Church to introduce a series entitled “God Is” which details the attributes of God and the bigness of God. My objective […]

Jonah And The Whale (Game)

A while back, I was tasked with an animation project that was essentially a video game version of the famous story of Jonah and the whale in the Bible. After assessing the project and seeing how much animation would be involved, and the ultimate goal of the project… I figured it would be easier (and […]

Low Poly Nature Animation (3D)

Earlier this month I was asked to create a video to compliment an Easter graphics package designed around the theme of “Hills and Valleys”. Graphically, the idea was fairly minimal, with a simple blue/purple gradient behind white text. Below are the original mockups. With the white silhouette of a mountain, and a blue/purple gradient, I […]


This is a VFX shot and edit sequence created for a short video in late March 2019. We couldn’t find the ideal location (an open field surrounding a lone tree) for this shot, and I needed too many specifics to match any stock footage. Short on time, I turned to Blender for the solution. All […]

2018 Christmas Graphic and Animation Package

Flatlay photo to 3D animation This year’s Christmas graphic package was a collaboration between photography, arts-and-crafts, and 3D modeling and animation. From Christmas Graphic to Christmas Animation Once we had a flatlay that was acceptable for print, we needed to use the same objects or similar objects that reflected the same style to bring an […]

Watercolor Video

The 24 Before This was a project that started off as raw video. After several layers of After Effects work, we ended up with a final result that mimicked a genuine watercolor video. Somewhat inspired by larger projects like Loving Vincent, the initial concepts  were very fluid in their design. Some of the early designs […]

Lowpoly Ocean Scene

Low Poly Ocean Scene This is an unashamedly old project. I created this lowpoly ocean scene over 2 years ago, and I simply haven’t had time to create anything since. Hope you enjoy! If you’d like a copy of the project file, just let me know and I’d be happy to dig it up. I […]